Discover ancient robot games: That’s where myth and technology come together
Focusing on the aspect of robots in the genre of the video games, one should proof that robots are the representatives of the future and the past. Most robot games are based on futures or post-apocalyptic settings, but these, set in ancient epochs and introducing history, mytholoygy and hi-tech are simply awesome. Ancient Robot games are those where the player interfaces with a robot or a robotic construct in a decidedly antiquity-themed setting, blended with technology.
This time we overview some of the best Ancient Robot games and how the creators managed to intertwine robots with ancient elements in most exciting ways.
The Talos Principle (2014)
In The Talos Principle players solve puzzles as a sentient robot stranded on an ancient world greatly inspired by Ancient Greece and Egypt. Ancient robot games apparently, the manipulative lead character, a robot named Talos, solves numerous complex problems in what begins to resemble an ancient ruin. As the story progresses, the game reveals that this civilization is far from what it seems: but in fact it is a world made by the superior species of beings.
This is a philosophical problem that’s main concern will involve artificial intellegience, humanity, and antiquity. Due to the fact that the protagonist is a robot, the game proposes a new setting of an ancient mythological world which parallels challenges a person with profound philosophical questions about living while mixing technology and a lost civilization.
Apostol 2018 – Assassin’s Creed Odyssey
Of course, every fan of the Assassin’s Creed knows that the series is famous for its historical setting, but Assassin’s Creed Odyssey introduces ancient robotics into the game. The game is set in historical ancient Greece and the player has to go through gods, myths and history. However, making new appearances is the Isu, an ancient civilization of superhuman intelligence and possessing such things as robots and mechanical animals.
These machines are fit excellently into the game so as to give it an oriental mythical look with a twist of advanced technology. When the players move in the Greek world they discuss with the ruins of this intelligent civilization and get more insights on the relationship between Isu and human beings. These antique robo s, such as the “automatic” Guardians, are remnants of a lost hi-tech civilization and are thereby an integral of the game’s plot.
The technology is seen as a game background as an ancient civilization of Sheikah that was behind the modern mechanical structures referred to as the Guardians. These robotic enemies are located all over the map and their presence gives a perception of both guardsmen and debris of a war long forgotten.
The Sheikah also designed giant machine animals, the Divine Beasts to be liberated from control of the evil Calamity Ganon. These colossal machines are part of a much older technological legacy which associates the world of Zelda with forgotten robotics.
These ancient robots games added to the setting of Breath of the Wild bring together your clear cocktail of high fantasy and sci-fi. Not only the robots are futuristic but the city itself – it’s a timeless piece of advanced technology that was once created and then forgotten, which creates a rather engaging setting for the game’s enormous open world.
The plot which in the main a fictional story still forms around a young woman by the name Aloy belonging to a tribe informed of a modern society but residing in the ancient period, and completely oblivious of the technology that exists beneath the surface.
When Alloy starts with the exploration of some ruins, she finds that the mechanical creatures who inhabit the region of the game were developed once by other people. These were called “machines” and were in form of animals and were part of a large system to prevent ecological failure. Recalling how these robots appeared and how their technology evolved to form the world is similar to them.
Part of the original automaton, the robot character in Skyward Sword is equipped with a central mystery: in the world tech is progressing civilization. The mingling of old technology – tools that were made with an eye on an endeavor that has since then gone up in smoke – also contributes to the game’s prehistoric feel of daring and riddle.
Steam World Heist (2015)
In SteamWorld Heist, it’s a turn-based strategy game using the steampunk universe, it has a robot and a strong role and it’s a good idea and something. This game is based on steam robots as heroes share an expedition in ruins and witness intense combats. The robot is also part of Ancient, the world’s greatest city – the city and the world, the ruin – the historic.
The robots in SteamWorld are steampunk styled, but they most certainly have interior as well, with provisions made in the frame of the sedan for the Technology to be enclosed and updated as needed to the length of the technology. Because of futuristic robotics and ancient ruins they have quite a distinct setting away from what is considered traditional, along with swimming pools and new technology getting a roll.
The original type is actually called the robot game, in Shadow of the Colossus colossal, the original one is also there. These stone and metal behemoths or, as they are called, the Colossi are set in the middle of an open plain. The internal design is robotic that is based on mechanics in game design and technology.
As the protagonist Wander tracks down each one of them the audience is going to be intrigued about the background of these colossi. What are Varel mechanical guardians, a debris of a long gone civilization or perhaps something else? It would be up to the player to decide if the colossi in the game are old mechanical robots or in some way are infused with some sort of old power.
Conclusion
A few examples of ancient robots in video games are mysterious but relevant and introduce myth, history, and technology interconnections. Whether it is roaming through the ruins of ancient city that no one has seen for a millennia or finding computers and robots in the remains of some rich civilization, these plays open a window into how one might use robots in society. From the philosophical riddles of The Talos Principle to the mechanically controlled and articulated adversaries of the Legend of Zelda series, the game demonstrates how technology and robotics can be peacefully infused into anemic environments and how this can partially provide gamers with a denser identity with the past and with the future.
These ancient robot games not only bring fun but also applied thinking about the role of mankind and the role of technologies we develop now or these that are depicted in the ancient history or in the future.